Other 3D Work

Cave Spider Model Test

Made this spidery fella to get some practice with rigging and modelling. Feel like I can do anything now pic.twitter.com/w457SujvuX

— Simon (@Simon_Loves_Art) May 8, 2024

The Great Trashcan in the Sky

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This was intended to be a part of a bigger project about an old man who has an existential crisis where he begins to wonder if reality is a simulation. This is The Great Trashcan in the Sky, the simulation's version of heaven, where your code is sent when you pass away to live on without your body model or all of those other things that take up precious hard drive space. The project fell apart because I was working on it in 2nd year, before I realised the importance of planning and pre-production. I also wanted to compose music for it and didn't really know where to start with that because the visuals were meant to be informed by it. The next video was a test animation for the same project that I did earlier on, and I was happy for it to just exist as its own thing.

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Meeting the Matryoshka

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This is a little project I messed around with in my free time/Easter break in 2nd year (lockdown era so there wasn't much else to do). The animation on this is incredibly shoddy because I gave myself like 2 weeks to put the whole thing together just so it didn't eat into my college work BUT I think it's still worth showing off. His movement was awful but there's some kind of vision there and I feel like I did a pretty good job at realising it. The idea behind the baby matryoshka doll was that it represented the deepest level of a simulated reality - one inside another, inside another, etc. The old man reacts with shock and terror and awe at realising the true nature of the world he lives in.

Horror Kitchen

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These are from a class project in 3rd year where we all collectively worked on the one film, and were split into different groups to do the different scenes. It was about a haunted/scary kitchen. Fun times. I really enjoyed messing around with different things in Blender that I'd never really tried before.

Self Portrait

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This is a sculpt of my beautiful head. I'd only intended to do a drawn caricature type self portrait but I wasn't really happy with it and suddenly got a burst of inspiration to try and sculpt a 3D one. I should probably do an updated one with any new knowledge I've learned but I still look the same so idk if its worth it lol

Pigeons Escaping a Storm

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I'm cheating a bit here since this isn't really a 3D project entirely and its also not a "personal project" because it was for college (3rd year) but the city is 3D and I messed around a lot with procedural raindrop textures in Blender that can barely be seen on a laptop that could barely handle it so I think it needs to be put out there and displayed. The raindrops also displace the ground a little! Isn't that a nice detail? Definitely could've planned more effectively there. I wasn't sure at this point if I was more interested in 2D or 3D so this was a nice mix of both.

The Tohler

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This was the first character I ever modelled in college. He's a mischievous little character called the Tohler, and he lives on Mankuu Island, a strange place hidden in the mists of the Bermuda Triangle. On this island there are giants made of rock, and the mountains are slowly entering the Bronze Age.

Simon Love 2024